﻿using UnityEditor;
using UnityEngine;

namespace JLGames.RocketDriver.Editor
{
    public partial class MenuItems
    {
        [MenuItem("Tools/RocketDriver/Help/Support", false, 10)]
        public static void GotoSupport()
        {
            Application.OpenURL(RocketDriverInfos.UrlSupport);
        }
        
        [MenuItem("Tools/RocketDriver/Help/User Manual", false, 12)]
        public static void GotoManualEnglish()
        {
            Application.OpenURL(RocketDriverInfos.UrlManualEn);
        }

        [MenuItem("Tools/RocketDriver/Help/用户手册", false, 14)]
        public static void GotoManualChinese()
        {
            Application.OpenURL(RocketDriverInfos.UrlManualCn);
        }

        [MenuItem("Tools/RocketDriver/Help/Github Issues", false, 16)]
        public static void GithubIssues()
        {
            Application.OpenURL(RocketDriverInfos.UrlGithubIssues);
        }

        [MenuItem("Tools/RocketDriver/Help/File An Issues", false, 18)]
        public static void GithubIssuesNew()
        {
            Application.OpenURL(RocketDriverInfos.UrlGithubIssuesNew);
        }
    }
}