﻿using System;
using JLGames.RocketDriver.CSharp.Xml;

namespace JLGames.RocketDriver.Editor.Infra
{
    [Serializable]
    public class ExportPackageSettings
    {
        public string Main;
        public ExportPackageItem[] Packages;

        public ExportPackageItem MainPackage => GetPackageItem(Main);

        public ExportPackageItem GetPackageItem(string itemName)
        {
            if (string.IsNullOrEmpty(itemName)) return null;
            if (null == Packages || Packages.Length == 0) return null;
            return Array.Find(Packages, (item => item.Name == itemName));
        }

        public static ExportPackageSettings FromXml(string xml)
        {
            return XmlUtils.FromXml<ExportPackageSettings>(xml);
        }
    }
}