﻿namespace JLGames.RocketDriver.Games.RpgMaterial.Common
{
    public interface IUserValidData : IUserData
    {
        /// <summary>
        /// Gain timestamp
        /// 获得时间戳
        /// </summary>
        long Gainstamp { get; }

        /// <summary>
        /// Gain timestamp utc desc
        /// 获得时间的Utc描述
        /// </summary>
        string GainDescUTC { get; }

        /// <summary>
        /// Gain timestamp local desc
        /// 获得时间的本地时区描述
        /// </summary>
        string GainDescLocal { get; }

        /// <summary>
        /// Set gain timestamp
        /// 设置获得时间戳
        /// </summary>
        /// <param name="gainstamp"></param>
        void SetGainstamp(long gainstamp);
    }
}