﻿namespace JLGames.RocketDriver.Games.NetManager.Virtual
{
    public static class VirtualResultCodes
    {
        /// <summary>
        /// Proto undefined
        /// ProtoId 未定义
        /// </summary>
        public const int Undefined = -1;

        /// <summary>
        /// Proto invoke succ.
        /// 成功
        /// </summary>
        public const int Succ = 0;

        /// <summary>
        /// Proto invoke fail.
        /// 失败
        /// </summary>
        public const int Fail = 1;

        /// <summary>
        /// Proto invoke fail with material lack.
        /// 不足
        /// </summary>
        public const int FailLack = 2;
    }
}