﻿namespace JLGames.RocketDriver.Games.NetManager
{
    public interface INetEntity
    {
        /// <summary>
        /// Instence name
        /// 实例名称
        /// </summary>
        string Name { get; }

        /// <summary>
        /// Group name
        /// 分组名称
        /// </summary>
        string GroupName { get; }

        /// <summary>
        /// Release object
        /// 释放
        /// </summary>
        void Destroy();
    }
}