﻿namespace JLGames.RocketDriver.Games.RpgMaterial.Material
{
    public interface IInitMaterial
    {
        /// <summary>
        /// Initialization data
        /// 初始化数据
        /// </summary>
        /// <param name="data"></param>
        void InitMaterial(object data);
    }

    public interface IInitMaterial<TCfg>
    {
        /// <summary>
        /// Initialization data
        /// 初始化数据
        /// </summary>
        /// <param name="data"></param>
        void InitMaterial(TCfg data);
    }
}