﻿#if UNITY_EDITOR
using JLGames.RocketDriver.Editor.Infra;
using UnityEditor;
using UnityEngine;

namespace JLGames.RocketDriver.Samples.RpgMaterial.Editor
{
    public static class MenuExport
    {
        // [MenuItem("Tools/RocketDriver Samples/Import RpgMaterial Env", false, 161)]
        public static void TestImportRpgMaterialEnv()
        {
            var importSettings = Resources.Load<ImportSettings>("RpgMaterialImportSettings");
            ImportPackageUtil.ImportPackage(importSettings.Settings.MainPackage);
        }
    }
}
#endif