﻿using System;
using JLGames.RocketDriver.CSharp.Xml;

namespace JLGames.RocketDriver.Editor.Infra
{
    [Serializable]
    public class ImportPackageItem
    {
        public string Name;
        public bool Interactive;
        public string PackagePath;

        public static ImportPackageItem FromXml(string xml)
        {
            return XmlUtils.FromXml<ImportPackageItem>(xml);
        }
    }
}