﻿using JLGames.RocketDriver.CSharp.Service;
using JLGames.RocketDriver.Games.NetManager;
using JLGames.RocketDriver.Games.NetManager.Virtual;

namespace JLGames.RocketDriver.Samples.RpgMaterialDemo.Service
{
    public class GameServiceBase : ServiceBase
    {
        protected IVirtualClient ClientProxy => NetManager.Shared.DefaultClient as IVirtualClient;
    }
}