﻿namespace JLGames.RocketDriver.Games.NetManager.Virtual
{
    public static class VirtualServerEvents
    {
        /// <summary>
        /// Protocol response event
        /// 协议回复事件
        /// Data Format: VirtualServerResponse
        /// 数据格式：VirtualServerResponse
        /// </summary>
        public const string EventResponse = "VirtualServerEvents.EventResponse";

        /// <summary>
        /// Protocol notify event
        /// 协议通知事件
        /// Data Format: VirtualServerNotify
        /// 数据格式：VirtualServerNotify
        /// </summary>
        public const string EventNotify = "VirtualServerEvents.EventNotify";

        /// <summary>
        /// Material change notify event
        /// 材料变更推送事件
        /// Data Format: VirtualServerNotify
        /// 数据格式：VirtualServerNotify
        /// </summary>
        public const string EventMaterialNotify = "VirtualServerEvents.EventMaterialNotify";
    }
}