﻿using JLGames.RocketDriver.CSharp.Service;

namespace JLGames.RocketDriver.Games.Service.DataConfig
{
    /// <summary>
    /// Configuration table download service
    /// 配置表下载服务
    /// 1.Temporarily cache configuration data
    /// 1.临时缓存配置数据
    /// </summary>
    public interface IConfigDataService : IService
    {
        /// <summary>
        /// Extract Json content
        /// 提取Json内容
        /// Clear cache after extraction
        /// 提取后清除缓存
        /// </summary>
        /// <param name="fileName"></param>
        /// <returns></returns>
        string ExtractJsonContext(string fileName);
    }
}