﻿namespace JLGames.RocketDriver.Actions.i18n
{
    public class I18NEvents
    {
        /// <summary>
        /// Event dispatched when data unit loading is complete
        /// 数据单元加载完成时调度的事件
        /// Event data: I18NRegisterElement
        /// 事件数据：I18NRegisterElement
        /// </summary>
        public const string EventDataElementLoaded = "I18NEvents.EventDataElementLoaded";

        /// <summary>
        /// Event dispatched when data unit loading is complete
        /// 数据单元加载完成时调度的事件
        /// Event data: I18NAssetInfo
        /// 事件数据：I18NAssetInfo
        /// </summary>
        public const string EventSettingElementLoaded = "I18NEvents.EventSettingElementLoaded";

        /// <summary>
        /// Event dispatched when data loading is complete
        /// 数据加载完成时调度的事件
        /// </summary>
        public const string EventDataLoaded = "I18NEvents.EventDataLoaded";
    }
}